This video is a demonstration of how various regions of Jedi Survivor runs on 2700x. There are problematic areas where constant stutters disrupt the gameplay. There are also a lot of areas where you get sustained smoothness.
1:36 Special K notice
DLAA is forced (although game settings say DLSS quality, DLSS resolution is forced to native with Special K, hence game renders at native 1080p)
48 FPS limit is used to maintain consistency
0:00 Fogged Expanse (sustained smoothness with few stutters)
2:40 Forest Array (sustained smoothness with mild stutters)
7:12 Grand Courtyard (sustained smoothness with few stutters)
9:20 Mountain Ascent (sustained smoothness with few stutters)
11:33 Koboh - Pylon's Saloon (constant stutters)
13:35 Jedha
20:00 Shattered Moon landing (sustained smoothness with mild stutters)
22:24 Shattered Moon interiors (sustained smoothness with few stutters)
32:00 Koboh various (smooth and stutter cycles)
34:00 Fort Kah'lin (constant stutters)
As a final note, results would've improved with a more aggresive frame cap at 30/36/40 etc. And of course, a newer modern CPU will simply be a huge improvement.