Godot real time asset testing

Опубликовано: 11 Июль 2026
на канале: Snark Multimedia
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Graphical quality has more to do with the quality of the assets than the graphics engine, this asset was created by me using Photometry and created a low polly version by my friend Slydraco, its low polly, texture and normal maps created from the hi polly Photometry mesh in blender.
The real time test was done on Godot 4.2.1 engine, a fantastic open sorce game engine.