A short video of the game loop of Deep, my LD48 Jam entry. Made with Haskell and SDL2 using code from nyx-game. LD48 entry: https://ldjam.com/events/ludum-dare/4... Source: https://gitlab.com/gilmi/ld48-game nyx-game: https://gilmi.me/nyx
Gambling 20 watcher eye/ Гемблим 20 глаз хранителя.
Print on Demand Tarot & Oracle Collection: Hidden Gems You NEED to Know About🚨
Lethal Company with MODS is HORRIBLE
Эмма Усманова / Приветствие участников фестиваля / Desht-Thor Festival 2022
Алиэкспресс для ДЕТЕЙ подарки ВЛОГ
Tf2 soldier once said:
(Live ATC) Boeing 737 of Crown Prince of Thailand Maha Vajiralongkorn at Zürich-Kloten
ПОВ: ТИММЕЙТ НЕ ДАЁТ ПРОЙТИ!
Talking about compilers and Haskell
Building Giml: a compiler targeting JavaScript in Haskell (Part 24: Shadow warnings)
Building Giml: a compiler targeting JavaScript in Haskell (Part 21: Logging)
LD48 - Deep "gameplay" (online multiplayer)
LD48 - Deep "gameplay"
Playing around with alpaca-netcode (Haskell gamedev)
Building Giml: a compiler targeting JavaScript in Haskell (Part 20: Logging infra experiments)
Building Giml: a compiler targeting JavaScript in Haskell (Part 18: REPL)
Building Giml: a compiler targeting JavaScript in Haskell (Part 17: Polymorphic Variants)
Building Giml: a compiler targeting JavaScript in Haskell (Part 16: REPL)
Building Giml: a compiler targeting JavaScript in Haskell (Part 15: IORefs, If expressions)
Building Strema/Giml sessions 01-14 at 20x speed