My first time (with Spine 2D) | 2D animation tools for Unity | EP#36 | Mandreel

Опубликовано: 15 Март 2026
на канале: Mandreel
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In this video, I tell you about my experience using Spine for the first time, a powerful tool widely used in the video game and film industry to create impressive professional animations. I also show you some alternatives such as DragonBones, Spriter Pro, among others, and their pros and cons (according to my criteria, of course).


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== SECTIONS ==
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00:00 Intro
00:24 A decision to increase XP
01:24 Step 1: Layered Graphics
01:57 Maximum trick for the project in Spine
02:15 Step 2: Prepare the graph in Spine
02:44 Step 3: create mesh
03:21 Step 4: Create bones
04:24 Step 5: the importance of weights
05:20 Step 6: cheer up, it was said!
06:36 Idle animation finished
07:02 Pros and Cons of Spine (my opinion)
08:40 Alternatives to Spine
11:45 Outro


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== REFERENCES ==
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📌Spine 2D: https://bit.ly/3RFI67f
📌DragonBones: https://bit.ly/3LIf3ME
📌Harmony 22: https://bit.ly/3LOjlBV
📌 Spriter Pro: https://bit.ly/46Ac7JN
📢 Create your Android game without knowing how to program: https://bit.ly/3nxuFav

🎧More info about BEATLORDS!: https://bit.ly/46vBOeu

#indiegamedev #spine2d #animation2d