In this tutorial I'll show you how I made my latest LEGO-renders with the help of Bricklink Studio.
You'll see how to build a model in Studio, export a Collada-File, convert this file to FBX and finally import it to MAXON Cinema 4D.
I'll also show some basic Redshift render settings.
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How to use random texture projections in Redshift:
• [021] Achieve more REALISM with random tex...
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Bricklink Studio:
https://www.bricklink.com/v3/studio/d...
Autodesk FBX Converter:
https://www.autodesk.com/developer-ne...
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The Star Wars AT-ST Render from the thumbnail:
https://www.artstation.com/artwork/oA...
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Twitter / irnscvngr
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Freebies and more stuff:
Gumroad https://gumroad.com/ironscavenger
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#Ironscavenger #LEGO #Cinema4D #Redshift #Bricklink