In this video we implement a system to track our characters runes (XP) as well as a system to award runes when defeating an enemy. We then create a UI for this system and add a UI functionality that will track a "pending" amount of runes (you may get from defeating multiple enemies at once) and apply them all at once after a time.
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► EPISODE 103
• Create ELDEN RING in Unity ► EP. 103 LEVEL...