Gameplay Systems Demo | Unreal Engine 5 Blueprints

Опубликовано: 18 Май 2026
на канале: Ferran Plans
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This Unreal Engine 5 project was created as part of my Blueprint programming learning process.

The project focuses on gameplay interactions and core systems developed using Blueprints, including:

Event activation systems
Trigger interactions
Lever and button mechanics
Door unlocking systems
Enemy AI combat behavior
Damage and health systems

Through this project, I practiced gameplay logic, player interaction systems, and Blueprint scripting fundamentals in Unreal Engine 5.

Additional learning resources included Blueprint programming courses by Carlos Coronado.