In this video, we'll be taking you through a detailed walkthrough on how to build the classic Minesweeper game using the Rust programming language and the powerful Macroquad library for our game's UI.
🚀 What You'll Learn in This Video:
1. Setting Up Your Rust Environment - We'll guide you through creating a new project in Rust.
2. Introduction to Macroquad - Learn the basics of the Macroquad library, perfect for game development.
3. Game Logic - Implement the core logic of Minesweeper, including board generation, mine placement, and cell states.
4. User Interface Design - Create a simple yet effective UI using Macroquad, including rendering cells, handling user input, and displaying game status.
5. Gameplay Features - Implement features like revealing cells, marking mines, and game-over conditions.
🔗 Some links:
How to play minesweeper: https://minesweepergame.com/strategy/...
Breadth-first algorithm BFS: https://www.geeksforgeeks.org/breadth...
This is only the first iteration of the game, it has a few bugs, missing features and controls and needs some refactoring which will follow up in a different video.