UZG Workshop - Creating quirky characters in ZBrush and Unreal Engine

Опубликовано: 29 Сентябрь 2024
на канале: Pablo Muñoz Gómez
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Here is the recording of our FREE live workshop for the UZG course, exploring some really cool ZBrush features while creating a 'quirky' mushroom character.

This workshop is aimed at beginners and anyone eager to learn ZBrush so if you have been trying to get into the world of 3D concept art and sculpting this is a great place to start!

✍️ Specialised In-depth courses and workshops: https://www.3dconceptartist.com/
🎨 Tutorials and resources: https://www.zbrushguides.com/
✂ Exclusive content and behind the scenes for monthly art projects: http://www.3dsnippets.com/
💬 Join the PABLANDER Discord server:   / discord  
💻 Spect, tools and gadgets I use to produce my artwork: https://kit.co/pablander/my-3d-workst...
🚨 Subscribe to this channel:    / pablo muñoz gómez  

⏱ TIMESTAMPS:
01:05 - Overview
13:05 - Blockout
40:41 - Creating the Base Mesh
46:05 - Basemesh Adjustments
01:03:24 - Adjusting Secondary Forms
01:17:40 - Sculpted Details
01:21:53 - New Brush Pack (Wood and Bark brushes)
01:24:52 - PBR Texture in Painter
1:54:59 - Valle, Creator of ATLUX
1:57:23 - ATLUX overview
1:59:03 - Importing Texture with ATLUX
02:04:12 - Adding Actor
02:07:01 - Rendering the character with the Studio from ATLUX
02:24:14 - Q&A

LEARN MORE ABOUT THE ATLUX PLUGIN HERE: https://atlux.ai/

https://www.artstation.com/pablander
  / pablander