A demo with some of the stuff that I got to do while at Naughty Dog in the production of "The Last of Us: Part II" as an In-Game Cinematic Animator (IGC) Most of it is a combination of Mo-Cap cleanup and a good amount of hand key animation.
From Abs to Eyes The Human Like Features of Apes
Netaji Subhas Open University P.G Admission || NSOU P.G After Admission Process || NSOU Last Date ||
00:00:00
О фильме "Охламон"
00:03:45
[Dreamcatcher - PIRI] Comeback Stage | M COUNTDOWN 190214 EP.606
00:03:34
How To Mask Visuals In Text | Final Cut Pro X Tutorial
AMIR JAHARI & LYDBIE - PERNAHKAH - OFFICIAL MUSIC VIDEO
Learn Laravel 8 Tutorials in Hindi - #77 - Handle Model Events by Laravel Event & Laravel Listeners
DESIGN AND EVALUATION OF A WEBSITE STRUCTURE SELF-TAILORING OPTION FOR OLDER ADULTS | Trevor Cross
Maxi Keller - Bidoof's Big Stand - Animation Reel
Maxi Keller - Miracle - Animation Reel 2021
Maxi Keller - Crash Bandicoot 4 - Animation Reel
Maxi Keller - TLOU2_IGC ANIMATOR - Reel
Drink For Becka - Shot Progression
Animation Collaborative - Advanced Acting | Class Reel
Deceptive Quest | Short Film
Animation Reel for Pixar's Internship 2019
VFX & Games Reel NOV. 2018
2D Animation Reel
Features Animation Reel Oct. 2018
ACTION ANALYSIS II PROGRESS REEL