Web3 Cloud Computing for Render Streaming

Опубликовано: 08 Апрель 2026
на канале: DeepSquare
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On our latest Ask Me Anything Session Charly Mancel, DeepSquare Head of Product, joined and presented some of the things we are developing; he enlightened our community about the deployment of the DeepSquare MVP and explained which functions and applications of our Render Streaming Services we can now execute

With DeepSquare users can run render streaming jobs using applications like ‪@unity‬ and ‪@UnrealEngine‬ all by simply connecting their metamask wallet

#cloudcomputing #web3 #blender #unity3d #unitygameengine #unrealengine