Action Adventure Scrolling Tile Engine Demo - Neo Geo Development / Homebrew

Опубликовано: 12 Октябрь 2024
на канале: NeoHomeBrew
1,873
70

This is a demo of a tile engine for a top-down action adventure. The demo uses the same background rendering technique I have used for Hypernoid. To obtain a tile-size of 20x20 pixel (for the advantage of more detailed tile graphics) two shrinked 16 pixel sprites strips are used. Due to the addition of a "camera" which focuses the witch sprite, the tile layer is scrollable in all directions. If an area border is reached the tile layer stops scrolling and the witch sprite is moved instead. Could be a base for a future project...
Made with NeoBitz SDK + HPMAN's DATlib