Blender / Unity: Basic Knowledge to Create 3D Game Objects and Animations

Опубликовано: 18 Январь 2026
на канале: Nobody's Hero
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This video shows you how to create 3D Model with Bones (Armature) in Blender. Created 3D Model is imported into Unity 3D Game Project.
In Unity, using that 3D Model as the game object by using Animator Controller.

[Chapters]
~~~ Works in Blender ~~~
00:00 Introduction
00:43 Creating a Basic 3D Human-Like Model
19:10 Smoothing a 3D Model
20:23 Changing the Color of 3D Model
21:14 Sculpting a 3D Model
24:23 Changing the Origin of 3D Model
25:36 Adding Bones (Armatures) to 3D Model
33:03 Weight Paint Mode
33:37 Pose Mode
35:32 Creating 2 (Walk and Jump) Animations (Actions) for the 3D Model
45:25 Exporting a FBX file
~~~ Works in Unity ~~~
46:09 Importing a FBX file to the Unity Project
47:45 Adding the 3D Model as the Game Object
48:37 Adding "Animator" component to the 3D Model ("Animator Controller" is automatically created)
48:51 Editing the Animator Controller
49:45 Playing the Game to check the behavior of imported 3D Model
50:17 Changing the color of 3D Model in Unity
51:07 Summary