Unreal Engine 5: Creating a Level Sequence (Cutscene)

Опубликовано: 07 Февраль 2026
на канале: Nobody's Hero
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In this video, I am creating a level sequence that is played when the enemy character perceives the player's character at the first time.
UE version is 5.4.1.

[Chapters]
00:00 Introduction
00:38 Demo of the completed one
02:34 Creating a Level Sequence
03:47 Camera control
09:06 Actor control
11:02 Adding animations
12:16 Adding "DefaultSlot" to the animation blueprint
14:55 Setting of the property "When Finished"
15:25 Cinematic setting of a Level Sequence Actor
16:25 Logic implementation to play the sequence
31:33 1st Test Play
35:24 When the camera does not move in Level Sequence Editor
35:55 Adding other animations
38:43 2nd Test Play
42:17 Problem & Solution about the setting of "Hide Players" etc.
45:28 Changing the color of fur of the enemy