Interview with Mega Cat Studios about WrestleQuest, Wrestling, and More

Опубликовано: 02 Июнь 2026
на канале: KillerKDemons
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Prior to the release of WrestleQuest, we have the opportunity to interview Mega Cat Studios team members about WrestleQuest, Wrestling (WWE and AEW), and much more).
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Can preorder /Buy WrestleQuest at https://www.wrestlequest.com/en

Questions answered:

Can you introduce yourself and what is your role at the studio?

How was MegaCat Studios formed? and what is the studio's focus?

What originally inspired the creation of WrestleQuest?

How many real wrestlers are in the game?

What were some of the difficulties with creating the game?

Was there ever a point where things seemed bleak and the game needed to be shelved?

Are there any wrestlers that you wanted in the game but couldn’t do due to contract or licensing issues?

Have you put any of the teams' wrestling personas into the game?

What surprise non-wrestling pop culture references can players find in the game?

At PAX East, you mentioned that because of the game, you were able to help Jake the Snake Roberts get ownership of his character and wrestling name. Can you provide more information on that?

Did that experience, help other older wrestlers get ownership of their characters?

Did any wrestlers decline to be in the game not because of legal reasons?

Which Wrestlers would you have liked to be in the game?

What is the expected game length?

What mini-games will be available when the game releases?

Is there any discussion of post-game content?

What are the team's expectations with the game?

How would you pitch the game to someone who has never heard of it? We describe it internally as a wrestling final fantasy (JRPG).

When Skybound came in what changed? Did the idea of publishing the game become easier/less stressful?

Was there a demand to update the visuals or was that a decision made by the team?

Since working with Skybound, has work for the team increased outside of WrestleQuest?

Has there ever been a thought of co-op after completing the game?

Will there be a certain moment, when players go wow this is amazing? Now this isn’t to say that there won’t be solid gameplay, but just like in wrestling, there’s always a defining moment that captivates the audience.

Is there an epic showdown planned for the end of the game?

How many possible endings will the game contain since you can be a heel or a face?

What platform was the hardest to port the game to?

What’s the plan after WrestleQuest?

Who have been some of your biggest fans/supporters?

What originally caused Jeff Jarrett to become involved?

What is it like working with Jeff Jarrett? Is it occasional interactions or rare interactions?

With Jarrett working with the team, were there any suggestions from him that changed the game’s direction?

How does it feel to be hit by Jeff’s Guitar?

Was the AEW add spot thanks to working with Jeff Jarrett?

Who is each team member’s favorite wrestler?

Is there a match that made everyone a wrestling fan? What was that match?