Unreal Engine Batman Arkham

Опубликовано: 09 Май 2026
на канале: RRe36
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Since the multi-floor-takedowns are so strong with the AOE damage of strikes, I added some sort of evasion-logic for enemies as well as just having a lot more of them around. This is what I ended up with.

Blog: https://rre36.com/arkham-unreal


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