Unreal Engine Batman Arkham

Опубликовано: 22 Май 2026
на канале: RRe36
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This is a bit of a shorter update again, without a dedicated devblog because I basically just reorganised my showcase UI and decided to also add showcases for the individual Batman face models I've made for some skins, which in turn felt like a nice opportunity to properly show those here. I also experimented with some proper hair meshes, in this case I'm using modified versions of the hair mesh from the suicide squad batman model, which look quite nice on the Asylum and Bale faces.
I've also included the original Arkham Knight face there for reference, he does look kinda sickly in comparision now lol.
I've also added the joker-announcer stuff to my asylum combat challenge map and the whole "pre-combat" cinematic, which also gives you a good look at the skins ingame before the challenge starts.
Last but not least, I'm currently giving my 89 and 92 skins a bit of a rework, this time focused on the body meshes and as you can see i've already replaced the bodysuits with nicer and much more faithful versions. I'll most likely also rework the accessories such as belt and boots later on.

My Latest Mods for the Arkham Games: https://rre36.com/arkham-mods

FAQ: https://rre36.com/blog/arkham-unreal-faq

Blog: https://rre36.com/arkham-unreal

Arkham Artwork Discord Server:   / discord  

Support me on Patreon:   / rre36  

00:00 Intro
00:22 (Proto-)Asylum Face
01:05 The subsequent Arkham City inspired face
01:46 The original Arkham Knight Bruce face for comparision
02:02 Keaton-style Faces
03:21 Bale-style Face
04:07 WIP partial overhauls of the 89 and 92 suits
05:38 Asylum Combat Challenge
07:39 Burton Challenge Map (always a nice inclusion lol)