Unreal Engine 4 - Automatic ProgressBar & Open/Close Door (No commentary)

Опубликовано: 11 Март 2026
на канале: Monles
39
0

Notes |
(1)有關 Door Actor
You should create blueprint > Actor > names new one as "Door", then enter the blueprint.
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Timestamp
00:00:00 UI setup
00:00:47 HUD - BP
00:01:26 HUD-widget
00:08:00 HUD - BP
00:13:32 Character-BP
00:48:00 blueprints the door
01:09:59 DEMO
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Music // Scott Buckley

I'm learning Game Development.
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