Accelerate 3D Content Creation Efficiency with AI Motion Capture, Webcam Only

Опубликовано: 03 Август 2026
на канале: CYANPUPPETS
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Using AI Motion Capture for Mech Models.
We've prepared a lot of optimizations for the latest version 1.56, here's a preview of the update:
①Improve the accuracy of bone capturing in UE version and optimize the effect of motion capture.
②New mathematical model application to improve limb stability
③New: single camera capture mode.
④New: offline video migration function
⑤New optimization: IP address can be modified in datatable or packaged and modified in external ini.
⑥New character position adjustment function, which can set the character initialization position.
⑦Adapt more non-standard finger models for automatic redirection.
(8) Other optimizations: Lod, communication module response, etc.
⑨Improve the response speed of character class character motion capture.
⑩Optimize the logic of resetting the motion capture component.
⑪New cache function, the initialization can be skipped after the character has cache.
⑫VMC data to improve lower limb stability

1.60 big version preview:
①New: Multiplayer Motion Capture function.