This node help us to assign random texture to all scene objects.
Hi Blender Community. this is 10 minute artist.
I am making a tutorial here a new group node called Random texture node setup.
link of my file
https://drive.google.com/file/d/16xqF...
This node help us to assign random texture to all scene objects. for example i am applying all Library books with just one blender material.
this will add Add Random Variation to Duplicated Objects. The result is a procedural-generated material that looks slightly different on every object.
I promise you no complicated math required for this node to make. anybody can create this with just a single math node.
I am using random output of object info node, and using it as factor for randomly distribute texture.
you can build entire library with this trick or node setup without any repetition.
Best part is you can take 100 texture and apply to the scene objects. and every object will receive different texture.
My Previous 3d Breakdown video is • blender geometry advance texturing interst...
My Blender Show-Reel • My Blender Showreel 2019
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As long as all the Books are separate objects, we can use the Random output of the Object Info node. we can use this to shift texture on objects. this is Advanced texturing mathod.
#Blender #3d #texturing #node #math