How to Fix Rigify Errors in blender 4 0 (Stick Man Rig Update)

Опубликовано: 17 Апрель 2026
на канале: Mumu Mundo
16,571
294

How to Fix Rigify Errors in blender 4 0. Followup to my Stick Man Rigging tutorial.

This video helps fix the following errors when trying to generate or regenerate old or new rigify rigs in Blender 4.0 :

This metarig requires upgrading to Bone Collections
Python: Traceback (most recent call last):
File "\\4.0\4.0\scripts\addons\rigify\ui.py", line 1081, in execute
upgrade_metarig_layers(verify_armature_obj(context.active_object))
File "\\4.0\scripts\addons\rigify\utils\rig.py", line 209, in upgrade_metarig_layers
names = resolve_layer_names(layers)
File "\\4.0\4.0\scripts\addons\rigify\utils\rig.py", line 141, in resolve_layer_names
if name := layer.get("name").strip():
AttributeError: 'NoneType' object has no attribute 'strip'
No bone collections have UI buttons assigned - please check the Bone Collections UI sub-panel.
Use the plus button to add list entries

Get the rig from Gumroad :
https://mumumundo.gumroad.com/l/stick...

Follow on Twitter :
  / mumu_mundo  

Follow on Telegram :
https://t.me/mumumundo

00:00 intro
00:44 rigify rig & metarig
01:04 remove old bone group & rigify layers
01:32 make new bone collections & UI buttons
02:32 assign UI collections to rig type bones
04:00 generate rig & review new collections buttons