How to Fix Rigify Errors in blender 4 0. Followup to my Stick Man Rigging tutorial.
This video helps fix the following errors when trying to generate or regenerate old or new rigify rigs in Blender 4.0 :
This metarig requires upgrading to Bone Collections
Python: Traceback (most recent call last):
File "\\4.0\4.0\scripts\addons\rigify\ui.py", line 1081, in execute
upgrade_metarig_layers(verify_armature_obj(context.active_object))
File "\\4.0\scripts\addons\rigify\utils\rig.py", line 209, in upgrade_metarig_layers
names = resolve_layer_names(layers)
File "\\4.0\4.0\scripts\addons\rigify\utils\rig.py", line 141, in resolve_layer_names
if name := layer.get("name").strip():
AttributeError: 'NoneType' object has no attribute 'strip'
No bone collections have UI buttons assigned - please check the Bone Collections UI sub-panel.
Use the plus button to add list entries
Get the rig from Gumroad :
https://mumumundo.gumroad.com/l/stick...
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/ mumu_mundo
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00:00 intro
00:44 rigify rig & metarig
01:04 remove old bone group & rigify layers
01:32 make new bone collections & UI buttons
02:32 assign UI collections to rig type bones
04:00 generate rig & review new collections buttons