VP of Product (and Executive Producer!) Kristina joins Scott and Greg to shine a light onto our play-testing process and how FPC uses play-testing and player feedback in the development process, all in pursuit of making Ghost a better game.
Happy birthday to Word on the Street! We've hit one full year of podcast deep-dives into developing Ghost. Thank you so much to everyone who's joined us on the journey so far - here's to many more years!