Using VEX to Assign Render Settings | Intro to Solaris and Karma | Houdini 20

Опубликовано: 18 Март 2026
на канале: Inside The Mind
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Sometimes you may want to create primvars to change render settings in Solaris on a per object level. This video goes over how to work in the USD context, Solaris, and create primvars for different render engines using VEX inside Houdini 20.

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00:00 Intro
00:13 Scene Settings
01:20 USD Render Geometry Settings
03:45 Using VEX to Create Karma Render Primvars
06:21 Creating Render Primvars for Redshift

#houdini #houdinitutorial #houdinifx