This tutorial shows how to break a column in 3dsMax with MassFX or PhysX by Nvidia.
It is a revival of the original tutorial by Wayne Hollingsworth (http://waynart.com/) create for Autodesk Maya.
Certainly my tutorial is different as a way to work, but takes the stage as the basis for the destruction of a column.
The level of simulation is very basic and I hope it can help all users of 3dsmax !
Have fun! :)