This Swift library allows you to upload characters and their animations from the Spine (ESS version) (v4.1+) to SpriteKit for platforms::
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iOS macOS tvOS watchOS
Implemented almost all the functionality of the essential version of Spine app: Animation of bones, skins, animation of slots, creation of physical bodies on the basis of bounding boxes and some other. See Implemented Features for more information.
Warning: There is no implementation of Spine Pro functionality and it is not planned. There are no such features as meshes and their animations. Moreover, when trying to load a character from Spine Pro version with meshes, it will not even be displayed correctly on the screen, a lot of textures will be missing.
Example of working with the library: Sample project
Learn more about working with the library: Spine Wiki You can also compile the documentation in Xcode
System Requirements
Swift 5.0
iOS 8.0+
macOS 10.10+
tvOS 9.0+
watchOS 3.0+
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