Morrowind Modding Tutorial: Creating Custom Models with Blender

Опубликовано: 17 Июнь 2026
на канале: Ignatious
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I go over the basics of requirements, software, Importing and Exporting BSA's and why it's important, applying textures and the different type of textures, Applying Alpha, and basic animations for Morrowind Modding.

Also I forgot to go over the Textures at the end. If you have a texture you would like to use for Morrowind, you can download Gimp and export the texture as a .dds, using DXT-1 Compression format, and must be the resolutions size of; 512x512, 256x512, 512x256, 256x256, 128x128, or 64x64. If you are using OpenMW you can use more modern resolution sizes.

BSA Unpacker;
https://www.nexusmods.com/morrowind/m...
G7's Blender Plugin;
https://blender-morrowind.readthedocs...