Raycast Pixel and Image Hotspot - Unity [ENG]

Опубликовано: 30 Октябрь 2024
на канале: Krister Cederlund
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We will be using raycasts to determine where on a object you hit and see what color of the pixel on that material texture you hit.

This can be used to create a color picker or creating an image map.
Create different hotspots on a object.
React in different ways if something collides on different parts of an object.