**LINK TO PLAYABLE DEMO BELOW**
Procedurally generated sound is able to create a greater sense of interactivity and immersion in VR, video games and other interactive media. This short demo showcases some of that possibility and you can play it yourself here (headphones and game pad recommended): https://drive.google.com/file/d/1afa3...
The demo was made using Pure Data, the Heavy Compiler and the Unity 3D GameKit.
Pure Data: http://puredata.info/
Heavy Compiler: https://github.com/enzienaudio/hvcc
Unity 3D Game Kit: https://assetstore.unity.com/packages...
Special thanks to Leonard Paul and Andy Farnell.
My website : https://www.selliotp.com/