It's been a little over a year since the first devlog! I stopped development last summer for 2 reasons:
1. I needed to learn to draw
2. I needed to learn to handle and structure data
I've spent the past year learning to draw. I probably should've also been working on my programming skills but I got super lazy. Next devlog should be up soon, I have some cool stuff to share on the concept art and story side of development.
Check out the super early prototype of the game on Itch: https://sidwasnothere.itch.io/megaman...