hello today i am going to show you guys my world bending shader and'
how to create it
it is very or normal simple but very powerful
it is responsible for x and z both axis.
it can bend the world on all three axis
weakness of the shader
-shader displacing geometry so you need ton of geometry
also there is no other way
-to apply all shaders node need to copy and paste and replunging
-shader varibles can be not equals on all of shaders( to fix that make script and set globally shader variboles
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