In this video, I will show you how to Sync your scene data or objects in Your scene using the Photon plugin in Unity. In my Campfire game, I have a random tree generator script that instantiates trees randomly around the scene. Because the trees are randomly generated they then need to be synced across the network.
Features:
Data scripts, Character customization menu, 2D Characters, Photon View
RPC, JSON Utility, Multiplayer, Dynamic objects
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