Ncurses 3D Render Engine: pt 2 (Vector math)

Опубликовано: 23 Июль 2026
на канале: KayOS Code
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In this video, I cover the mathematics behind vectors and how to use them. We also create a basic implementation that we will use throughout the project. We may be adding code to these classes in the future if necessary.

Link to Github: https://github.com/lunatic-programmer...

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