Goblin Slayer Simulator -- VR Physics Melee Combat Test#10

Опубликовано: 13 Июль 2026
на канале: Fonzie
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these are the clips I played yesterday.
added more gore, it's optional, you can disable it in game.

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changelog for Beta 1.2

New:
added gore mode(optional).
you can throw body to cause damage.
enemies will drop holding weapons when they die.
Changed:
simulating a little bit weight on weapon, decreased the spring power.
goblin and elf will defence themselves.
AI is more aggressive and smart.
range weapon can not block any more, but still can deflect melee attack.
removed dash attack.
Known issues:
Quest version may be killed by system when it launches.
Quest version doesn’t have haptic feedback, it’ll be fixed next time.
Quest version looks a little blur since the resolution is 0.8, but you can change the graphics in the settings.
Index controller doesn’t support finger tracking, because I’m still using the old steamVR sdk.
Tips:
it’s very hard, please be prepared. you can use fire trap or range weapon to make it easier.
please play in a safe environment.
the hp of the last shield skeleton is very high, you could try to rip it apart.