Hi all!
In this tutorial, we're going to create a Destruction effect on the procedural wall we created in the last tutorial.
If you want to skip the HDA update or simply don't care about the asset part, you can download the wall base mesh here: https://drive.google.com/file/d/1EuxF...
0:00 HDA update
05:52 Fracturing
27:01 Dop Simulation