After completing the kings ransom quest, you will have access to the knight waves training grounds on top of the Camelot castle. Speak to the squire to get started! Great xp rates after quest as well as unlocking the chivalry and piety prayers!
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The Camelot training room, also known as the "Knight Waves Training Grounds", is an activity located on the top floor of Camelot Castle (climb up on the western tower ladder). Players must have completed the King's Ransom quest to enter. A squire standing outside the door of the training room will explain how the Training Grounds work.
After completing the training room, players unlock the Chivalry (level 60 Prayer and 65 Defence) and Piety (level 70 Prayer and 70 Defence) prayers.
You have to fight a total of eight tough knights (all over level 100) who each will drain certain combat stats. You can not use Prayer, Ranged or Magic within the Training Ground.
You can wait until the health bar disappears, hit, and then return to the safespot and repeat until the knight dies.
One easy method of completing this minigame is to bring a poisoned dragon dagger (preferably p++), and just poison each knight and hide behind the dummies until the knights are weakened or killed by the poison. High level players with 100+ combat can easily complete this minigame with full Guthan's set and restore potions, even with no food.
Stat restore potions are vital, especially to restore your Defence as some knights can lower your Defence extremely fast. Also note that as your Defence is lowered, knights will have an even higher chance of lowering your stats.
Note: If you feel like you cannot win, it's better to let yourself die within the training ground because all stats and run energy are restored upon death, and because that way you don't have to start over at the first knight. (The squire says you must restart from the beginning if you fail, but he is incorrect.)
The Camelot training room/Knight Waves Training Ground is a safe death for Hardcore Ironmen1.
Important: Do not leave the training room via door. It will reset your wave back to the first one. If you die, you go back to the knight you left off on.