A simple tutorial on how to make a following person / enemy in Game Builder Garage. You can extend this in a million different ways to make it fit whatever you want. Apply it to moving objects, manage the calculator outputs with a map nodon, use wireless send/receive nodons to transmit the player locations easily to multiple enemies, and more!
Note I should’ve mentioned it in the video, but make certain that the follower person nodons have their movement set as relative to the world and not the camera to avoid problems! /*Note*
Questions, suggestions, requests? Let me know in the comments.
Thanks for watching, and have a lovely day!
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Game: Game Builder Garage
Genre: Programming Game
Platforms: Nintendo Switch
Developer: Nintendo
Publisher: Nintendo
Release Year: 2021
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