PlayMaker Tutorial - GameObject Visible in Camera Frustum

Опубликовано: 05 Март 2026
на канале: Trent Sterling
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NOTE: In the video I mispronounce and misspell Frustum as Frustrum. I feel pretty dumb about that.

Trent Sterling is my name. I am a game developer. I make games. I also play games. Sometimes I upload the results to youtube.

This tutorial covers a custom PlayMaker action I made for determining if a GameObject is visible within the camera's viewport.

The default IsVisible boolean fails because of the way Unity handles renderers and shadows.

This new action fixes the issue.

Here is a link to the custom PlayMaker action:
http://hutonggames.com/playmakerforum...


trentsterling.com