My first go at dmm plugin for 3ds max studio. This box is more like a rubber material with increased toughness. The animation could have been more realistic if i had added more tets for the poly object. More tets would mean more time to create the dmm object. I was impatient and i was dying to test this baby. :) Felt great for using this awesome plugin. The guys at pixelux are just fantastic(its too small a word to describe what they are doing). This is very basic stuff that anyone with 3ds max background can easily do. :) Hoping that pixelux will release more tutorials on the subject :)