Procedurally Texture a Landscape by Steepness: Easy Blender Tutorial!

Опубликовано: 17 Июль 2026
на канале: Saint Cubic
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In today’s video, we’re going to talk about how to texture a terrain with 3 different textures – one texture that gets applied to steep surfaces, Second texture that gets applied to the flatter surfaces and the third texture gets applied by the height in z direction.

This is especially useful when working with Landscapes as there are different textures in terrain and it's difficult to paint that manually.

1: Geometry node to add textures by steepness.
2: Texture Coordinate node to add texture by height level.

Blender keys used in this tutorial:
U: to unwrap
CTRL+SHIFT+ right click: to add viewer node
Ctrl + A and then S key to search node.






















#Blender
#Procedurally Texture a Landscape by Steepness
#Texture a Landscape
#Procedural Texture
#Beginner Tutorial
#Blender 2.9
#Blender VFX
#VFX
#Easy Blender Tutorial
#Texture Landscapes BY STEEPNESS