In this series I walk you through the entire process of creating a basic First Person Shooter in Unity. I cover movement, environment creation, weapon creation, some basic scripting, game flow, and saving player scores.
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Download Assets = Profit
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Conveyor Belt Part 1/2
Pro Camera 2D Review
Blender Basics: The Magic of the Boolean Modifier
Blender Basics: Texturing a Wooden Fence
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Shield Part 7: Bringing it All Together
Shield Part 6: Vertex Offset
Shield Part 5 - The Fresnel Effect
Force Field Shader Part 4
Force Field Shader Part 3
Shield Shader Part 2
Shield Part 1
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ASE - Water 2/2
ASE - Water 1/2
ASE - Fog Shader 1/2