Adding a convenient GPU lightmapper tool in addition to selection of dynamic lights, voxel-based light probes, and SSRTGI to achieve the best quality/performance results. Coming soon in UNIGINE Engine 2.13. Download UNIGINE SDK: https://l.unigine.com/Fzi2RSxyu
GPU Acceleration
Live Preview
Raytracing Algorithms
No Light Leaking Artifacts
Fast Adaptive Sampling
High-Quality Global Illumination
Automatic UV Mapping
Partial Re-Baking
Predictable Results
Per-Surface Quality Settings
Robust Baking Tool