In this video we will learn how to make Gameobjects, Components and prefabs using Unreal Engine. The blueprint system is an powerful tool and we use it to make our first element of gameplay.
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00:00 - Intro
00:24 - Basic of Actors
01:56 - Adding a StaticMesh Actor Component
05:28 - Create a blueprint
07:27 - Blueprint visual scripting
08:46 - Update level design
09:26 - Platform movement
12:13 - Variables in blueprints
14:50 - Outro