The final addition to this overlay.
Stats - Displays the character's health, meter, max, and guard value in real-time.
Frame Gap under Frame Data section - Displays the amount of frames in possible frame traps. This includes the first active hit of the attacker's second move in the frame trap.
Frame Gap Counter can be set for 10, 20, or 50 frames.
After the opponent blocks or is hit by a move not immediately followed in a combo or true block string, the attacking character has 10, 20, or 50 frames to touch the opponent again to display the total number of frames in the gap.
To access the overlay, go to the bottom of the first page in my KOFXV Technical Resource data sheet:
https://docs.google.com/spreadsheets/...