VFX || Real footage integration with CG || Houdini Magic fx

Опубликовано: 30 Июнь 2026
на канале: Dream Wave VFX
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I am trying asa practice of intigration real footage with CG. Footage took by a mobile, no gimble used and then I did rotoscoping in after effect (Its a pure bad roto). footage lighting is not good too.
I track the footage in PFtrack. Then the rest done in Houdini. Character rigging, animation, fire and the environment all done in Houdini.
Finally the comp done in after effect and editing in premier pro.
What I have learnt :
1) Footage lighting means studion lighting is very important.
2) Green screening is easier than rotoscoping.
3) In case of camera movement always use gimble. Handpicked camera makes jarking which is tuff to track.
4) Color grading and sound editing is a master one to make final output outstanding.
:)
Any comment, suggestion welcome.