Over Abstraction

Опубликовано: 29 Март 2026
на канале: Leiger ⛏
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#gamedev #godot #programming

In game development and programming, it is easy to over abstract concepts early into development and cause code to be more difficult to read. Over abstraction can go too far, especially for a very simple project. Instead, why not follow KISS and YAGNI and instead refactor it later, if it is needed?