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  1. Главная
  2. Dan Cox

Working with Unity: Working with Multiple AudioSources

Опубликовано: 29 Сентябрь 2024
на канале: Dan Cox
3,554
like

This video reviews working with two AudioSource GameObjects. For one, the Play on Awake property is used and, for the other, the Loop property. A scripting component is added, and the PlayDelayed() method is used to start the second AudioSource after the first on a three-second delay.

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Cómo Convertir Fotos en Caricaturas

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How to Find Name, roll number etc in PDF file in 5 sec| How to search anything in pdf | Search name

How to Find Name, roll number etc in PDF file in 5 sec| How to search anything in pdf | Search name

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How to find curved surface area of a cylinder/Curved surface area of a cylinder formula.

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How to optimize buckets in V-Ray part 1 - Option analysis

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WSBG 2024 Highlight Reel - What it's like to play in the World Series of Board Gaming

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Qué es, para qué sirve y cómo guardar en formato .OBJ en Autodesk Maya - En español

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Black Desert | квесты с озвучкой. Ферма Диас. (1\2) [153]

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Breville Bambino Guide: Pulling Shots & Frothing Milk Like a Pro!

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