#survival #unity #openworld
After adding a water source into our survival game and dealing with swimming and diving, we can start working on a fishing system.
The fishing system will be very straightforward, with a fishing rod model, animations, bite logic, and a simple minigame to make things more challenging.
Fishing Rod Package (Optional):
https://mike-schvedov.itch.io/animate...
Survival Series Playlist:
• Unity 3D | Open-World Survival Game Tutori...
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Between my full-time job and my family life,
I try to find free time to create content for this channel.
You can support me and help this channel keep growing:
https://paypal.me/MikeSchvedov220
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💻 This Is My Development Setup (Affiliate): 💻
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Main Monitor:
https://amzn.to/3M64qCJ
Secondary Monitor:
https://amzn.to/41Iu06A
Graphics Card:
https://amzn.to/3MpnXzd
CPU:
https://amzn.to/3I8nvCW
RAM:
https://amzn.to/42zqM6u
Keyboard:
https://amzn.to/3W5RFN4
Mouse:
https://amzn.to/3nTPcZs
Headphones:
https://amzn.to/3pz0By5
Microphone:
https://amzn.to/3OecJz3
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Tags for the Algorithm:
Lake Rivers
Add Water Unity
Free Water Shader
Adding Water
Breathing Under Water
Fish Logic
Fishing System Rod
Underwater effect
Unity Open World Survival Game
Unity 3D Survival Game Tutorial
Main Menu In-Game
Save Game Saving System
Unity First Person Game
Questing
Regrow trees
drop items from the inventory