Making a 3D Mesh of a Launch Arc in Unity

Опубликовано: 17 Апрель 2026
на канале: Board To Bits Games
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NOTE: The lines assigning the vertices and triangles in the code (lines 57 and 58) should be outside the 'for' loop.Quickest fix is to move the } at line 60 up to line 56. /NOTE

Continuing last week's launch arc tutorial with a custom 3D mesh based on the arc's values. Assumes a basic understanding of mesh objects in Unity, along with the launch trajectory algorithm from the previous video.

Launch Arc 2D tutorial:    • Rendering a Launch Arc in Unity  
Custom 3D Mesh series:    • Making Custom 3D Objects  

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