Here is the one-hundred and twenty-ninth installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over adding navigation to the Settings/Options Menu, setting up a custom input system for the menu, and preparing for additional options.
Document with all planned topics and tutorials: https://docs.google.com/document/d/1a...
This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series.
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EPISODE LIST:
► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: • Fighting Game Tutorial (Unreal Engine...
► Part #99 (Multi-Button Inputs (Part 1)): • Multi-Button Inputs (Part 1) | How To...
► Part #100 (Multi-Button Inputs (Part 2)): • Multi-Button Inputs (Part 2) | How To...
► Part #101 (Multi-Button Inputs (Part 3)): • Multi-Button Inputs (Part 3) | How To...
► Part #102 (End of Match Effects): • End of Match Effects! | How To Make Y...
► Part #103 (Quitting & Exiting The Game): • Quitting & Exiting The Game! | How To...
► Part #104 (Combat Flow & Logic (Part 2)): • Combat Flow & Logic (Part 2) | How To...
► Part #105 (Capsule Collision Upgrades): • Capsule Collision Upgrades! | How To ...
► Part #106 (Finalizing Capsule Collision): • Finalizing Capsule Collision | How To...
► Part #107 (Cleaning Up The Command List (Part 1)): • Cleaning Up The Command List | How To...
► Part #108 (Cleaning Up The Command List (Part 2)): • Maximize Command List Usage | How To ...
► Part #109 (Super Moves (Part 4)): • Super Moves (Part 4) | How To Make YO...
► Part #110 (Super Moves (Part 5)): • Super Moves (Part 5) | How To Make YO...
► Part #111 (Easily Update Hitbox/Frame Data): • Easily Update Hitbox Data! | How To M...
► Part #112 (Projectile Collision Logic): • Projectile Collision Logic! | How To ...
► Part #113 (Improved Character & Stage Select): • Improved Character Select! | How To M...
► Part #114 (Projectile Durability & Advanced Mechanics): • Projectile Durability & More | How To...
► Part #115 (Stage Previews + Intros): • Stage Previews + Intros | How To Make...
► Part #116 (Hold-To-Charge Commands): • Hold-To-Charge Commands! | How To Mak...
► Part #117 (Hard Knockdowns): • Hard Knockdowns! | How To Make YOUR O...
► Part #118 (Taunting): • Taunting & Special Commands! | How To...
► Part #119 (Upgraded Collision System): • Upgraded Collision System! | How To M...
► Part #120 (Splash Screens & Intro Movies): • Splash Screens & Intro Movie | How To...
► Part #121 (Setting Up Player Controllers): • Setting Up Player Controller | How To...
► Part #122 (Finishing Player Controllers): • Finishing Player Controller | How To ...
► Part #123 (Match States & Advanced Match Flow): • Match States & Match Flow! | How To M...
► Part #124 (Match States (Part 2)): • Match States (Part 2)! | How To Make ...
► Part #125 (Skipping Character Entrances): • Skipping Character Entrances | How To...
► Part #126 (Upgrading Pause Menu): • Upgrading Pause Menu! | How To Make Y...
► Part #127 (Skipping Stage Intros): • Skipping Stage Intros! | How To Make ...
► Part #128 (Creating The Settings/Options Menu (Part 1)): • Creating The Settings Menu! | How To ...
► Part #129 (Creating The Settings/Options Menu (Part 2)): • Settings Menu (Part 2) | How To Make ...
► Part #130 (Creating The Settings/Options Menu (Part 3)): • Settings Menu (Part 3) | How To Make ...
OTHER PROGRAMMING VIDEOS:
► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros...
► Third-Person Action Tutorial (Part #1): • How To Make YOUR OWN Third-Person Gam...
► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Sho...
► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Un...
► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (...
► Download & Importing FREE Assets From Mixamo: • How To Import FREE Mixamo Models and ...
► Unreal Engine and Source Control (Perforce) Tutorial (Part #1): • How To Use SOURCE CONTROL In UE4! | U...
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A HUGE THANKS TO:
► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.
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► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/89...
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