[Blender Tips] Adjust the width of the duplicated tail [Mesh Deform Modifier]

Опубликовано: 02 Апрель 2026
на канале: Bookyakuno
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By using the mesh deformation modifier, you can non-destructively adjust the width of any point.
It is useful when you want to change the width so that the width gets narrower as the tip gets thinner, like the tip of the tail.

The 3D model is Yu-Gi-Oh's "Mirrorjade the Iceblade Dragon"
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